Init: +0. Senses: low-light vision; Perception +5. Ac: 13, touch 13, flat-footed 13 (+3 deflection).
Hp: 36 (8d6+8).
Fortitude: +4. Reflex: +3. Will: +12; +2 vs. enchantments.
Speed: 30 ft.. Melee: mwk spear +7 (1d8+3/×3). Ranged: mwk spear +5 (1d8+2/×3). Strength: 15. Dexterity: 10. Constitution: 12. Intelligence: 10. Wisdom: 16. Charisma: 8.
Base Attack: +4. Cmb: +6. Cmd: 19.
Feats: Combat Casting, Iron Will, Skill Focus (Knowledge [religion], Perform [oratory]), Spell Focus (evocation).
Skills: Acrobatics +3, Diplomacy +7, Knowledge (religion) +14, Perform (oratory) +10. Special Qualities: elf blood, summon familiar (monkey). Combat Gear: feather token (whip), potion of shield of faith (CL 6th), scroll of scorching ray (CL 7th), scroll of web, wand of cure moderate wounds (15 charges), wand of lightning bolt (7 charges). Other Gear: masterwork spear, cloak of resistance +1, silver holy symbol, spell component pouch, 443 gp.
adept spells prepared: (CL 8th; concentration +11)
3rd-lightning bolt (DC 17)
2nd-bull's strength, scorching ray, web (DC 15)
1st-bless, burning hands (DC 15), command, cure light wounds
0 (at will)-guidance, purify food and drink, stabilize
Tactics
Before Combat The adept casts bull's strength and drinks his potion of shield of faith.
During Combat The adept blasts his enemies with divine fire and lightning.
Base Statistics Without bull's strength and shield of faith, the adept's statistics are
AC 10, touch 10, flat-footed 10
Melee mwk spear +5 (1d8/×3)
Ranged mwk spear +5 (1d8/×3)
Str 11
CMB +4
CMD 14.
The heretic seeks to convert the faithful away from a church that blinds them with lies.